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ORB-03

A turbulent belt of light girdling the ball, contoured in rainbow

Installation

$ pnpm dlx shadcn@latest add @shadercn/orb-03

Usage

import { Orb03 } from "@/components/orbs/orb-03";
<Orb03 size={280} state="idle" />

Props

Component Props

PropTypeDefaultDescription
state"idle" | "thinking" | "speaking""idle"Drive preset the orb eases toward
sizenumber280Rendered size in CSS pixels
paramsPartial<Record<string, number>>-Shader param overrides, see Shader Props
colorsPartial<Record<string, string>>-Shader colour overrides as hex strings
statePresetsPartial<Record<OrbState, Record<string, number>>>-Replace the built-in per-state param presets
stateColorsPartial<Record<OrbState, Record<string, string>>>-Replace the built-in per-state colours
stateVolumesPartial<Record<OrbState, { input?: number; output?: number }>>-Pin the drive volumes a state settles on
volumes{ input?: number; output?: number }-Drive the orb directly, bypassing synthesis
pausedbooleanfalseFreeze the frame loop
pauseOffscreenbooleantrueStop rendering while scrolled out of view
maxDprnumber2Upper bound on the device pixel ratio
classNamestring-Class on the wrapper element
styleCSSProperties-Inline style on the wrapper element
ariaLabelstring-Accessible name for the canvas

Shader Props

Pass any of these through params; each is a single f32 uniform read by the shader.

ParamLabelRangeStepDefault
speedAnim speed0.015 – 100.050.6
wanderBelt tilt drift0 – 50.020.3
feedbackTilt feedback0 – 400.11.5
camDistCamera distance1 – 500.35
focalLens0.15 – 150.051.05
shellRShell radius0.2 – 200.13
shellWShell weight0.005 – 10.0050.12
planeBelt tightness0 – 10.0050.15
turbWarp0 – 40.020.55
widthBelt width0.0005 – 0.40.00050.004
pulseBelt breathing0 – 10.010
surgeBelt surge0 – 10.010
hueContour hue0 – 600.125
spreadColour spread0 – 30.021
envRadiusEnvelope radius0.15 – 200.13.3
envCoreEnvelope core0.3 – 1.020.010.92
fillBody fill0 – 400.050.1
stepClampStep clamp5 – 20000251500
scatterDiffusion0 – 0.10.00020.0006
exposureExposure20 – 100000501500
contrastContrast0.15 – 150.051.2
saturationSaturation0 – 40.021.25
alphaGainAlpha gain0.05 – 150.12
edgeEdge sharpness0 – 10.011
edgeFadeHalo falloff0.1 – 30.0150.98

Colours are passed through colors as hex strings.

ColourLabelDefault
tintTint#ffffff

Credits

Based on original work by XorDev.